COD Black Ops 6 Zombies Weapons Tier List - C-Tier and D-Tier Weapons You Should Avoid
While every weapon in Black Ops 6 Zombies has its own use, some weapons fall into the C-Tier and D-Tier categories due to their limited utility and weak performance in later rounds. In this forum, we’ll discuss the weapons that are generally considered less effective and which ones you might want to avoid when playing the game.
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1. RK5 (Pistol)
The RK5 is a semi-automatic pistol that’s useful in the early rounds, but it quickly becomes obsolete as the game progresses. It has decent damage and accuracy, but the low rate of fire and limited ammo capacity make it a poor choice for later rounds. While it can be upgraded to become the “Breach,” it still doesn’t hold a candle to stronger weapons.
2. Vesper (Submachine Gun)
The Vesper is a fast-firing submachine gun, but it suffers from extreme recoil, making it difficult to control. While it’s effective in the early rounds, it quickly becomes ineffective as the game moves forward. The high recoil, combined with low damage output, makes it less ideal for high-round survival. Its limited ammo capacity also makes it a poor choice for long-term use.
3. Argus (Shotgun)
The Argus is a pump-action shotgun that excels in close-quarters combat, but its limited range and slow rate of fire make it difficult to use effectively in later rounds. Although it can be devastating up close, the Argus doesn’t have the firepower to deal with the sheer number of zombies encountered in higher rounds. It’s better suited for early-game play, but even then, there are better alternatives.
4. Dingo (LMG)
The Dingo LMG is another weapon that might seem appealing at first, but it suffers from a slow reload time and moderate damage. While its large magazine size is beneficial, the Dingo doesn’t pack enough punch to justify its shortcomings in other areas. It’s difficult to use effectively in the later rounds without the benefit of perks or upgrades.
5. FAL (Assault Rifle)
The FAL is a semi-automatic assault rifle that offers decent accuracy and damage, but its slow rate of fire makes it inefficient against the overwhelming zombie hordes in higher rounds. Its lack of a high rate of fire or automatic capability puts it at a disadvantage compared to other assault rifles, making it a weapon that’s best left in the early rounds.
Conclusion
The C-Tier and D-Tier weapons in Black Ops 6 Zombies are generally ineffective for high-round survival. Weapons like the RK5, Vesper, Argus, Dingo, and FAL might serve their purpose early in the game, but they quickly become a liability as the rounds progress. Players looking to maximize their efficiency should avoid these weapons or at least avoid relying on them for long-term survival.